Items also have different behaviors based on current stats. Stat Simulation - Everything in the world is affected by time of day, and combined with the harsh world filled with different Biomes, dynamic Weather, heat produced from Machines and more.Dynamic Day & Night + Weather - Pick the right time of day to attempt crossing sand dunes, but watch out for Sandstorms. Town Ruins and Relics with Random Loot - Tightly contested, if the Radiation and mutated creatures don't kill you, another player will.Hunt Neutral and Hostile Animals - The environment is filled with animals, they may be your lunch, you may be theirs. Players can 'consume' amber for gear protection so that the amount of amber used for protection is dropped in place of said gear. Instead of keeping all gear and items upon death, players will lose unprotected items.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |